I didn’t receive responses from everyone, but as I mentioned in my email, I’ve assumed “no response” means “no preference.” So based on those who have posted design documents on their blogs, we have eleven projects whose showcases we’ll spread over the two days, with a few minutes set aside one day for course evaluation forms. This will mean each showcase will have about ten minutes for both presentation/discussion time and questions from the class.
Here’s the schedule (homework is required unless otherwise indicated):
Tuesday, 29 November:
- Jacob’s “Ultimate ARG.” Homework: none.
- Zach’s “A Simple Game.” Homework: play the game on his blog (once it’s posted).
- Tessa and Jillian’s “The lottery in different media formats.” Homework: (recommended) look at the blog post (when posted, here’s Tessa’s blog) and play the game there.
- Ashlee and Bryce’s new media and music project. Homework: none.
- Grace’s streaming media audiences project. Homework: none.
- [Moved to Thursday]
Jordan’s new media and hype project. Homework: none.
Thursday, 1 December:
- Jordan’s new media and hype project. Homework: none.
- Sam’s “History of Cameras: Film vs. Digital.” Homework: none.
- Phoebe’s “Erased Twine Project.” Homework: play/read her game on her blog.
- Darby’s project. Homework: “Just watch a few of the scary videos I linked to my Prezi, read some scary posts if you’d like.” (Her blog.)
- Esme’s fan communities and new media project. Homework: none.
- Josh’s military communication project. Homework: none.
If you are working on a project, you’ll need to sign up for a Showcase time the week after Thanksgiving (29 November or 1 December). Please complete this form and submit it so I can organize who will present when.
For next time, I’d like to focus in on some critiques written just this week about the impact of digital networked media architectures/structures on the outcome of the US presidential election.
In addition to these, if you have extra time, the following pieces are recommended as well:
How deeply are regulations intertwined in our daily lives? What laws and codes have affected our lives, and in what ways? We crowdsourced these questions in our class today.
- Compulsory Education
- Driver’s licensing laws (specifically, for 16 and 17 year olds)
- Also, paying for speeding tickets for 17 year olds)
- Robbery – less likely to be robbed.
- Hacking – less likely to be hacked.
- Allowing women to take on credit debt.
- Jury duty laws. Specifically, lack of limitations of frequency.
- Visa procurement laws. Long, complicated process.
- Requirement for police statement re: good behavior.
- Konami code: cheat code that allows more power-ups in most games.
- CMD+Spacebar. Search through all your files.
- CNTL+0 resets browser view to standard.
- Hard drive encryption. Stolen drives are protected.
- Photoshop layer creation/movement. Allows you to fix errors easily.
- CSS protections on old DVDs.
- Power+Enter on Macs automatically shuts down.
- Remote webcam access. Asst. Principals spying on students.
- advertisements. Annoying interruptions.
- “Are you sure you want to leave?” Annoying interruptions.
- Double-tap in Instagram “likes” instead of zooms. Not intuitive.
Democracy and the Public Sphere
For tomorrow, let’s stick with the three pieces originally on the schedule (we’ll do something different for Thursday).
Next week, we shift to another set of related changing practices, those of building and developing community and shared experience.
Please look at:
- Nancy Baym “The New Shape of Online Community“
- Tim Carmody “Three-step dance“
- (If you looked at the homework earlier in the week, you saw the Campbell and Kelly readings assigned also, but I’ve moved them to Thursday so they can wait a day or two if you like.)
As you read, consider the ways you have interacted with others online beyond just checking in with face-to-face friends and family. When you interact with someone you don’t know IRL, are those experiences different than when you do know them? How so? When you perform your identity as a fan online – in forums, chat, or on fan sites – do you find yourself interacting in ways that are shaped by the form of the medium in which you interact?
This week, we’re shifting from Changing Ideas about media and what they do for us to Changing Practices, how we interact with one another as consequence of digital networked media, and, in return, how they change and grow over time as a consequence of how we use them.
This coming week, we’re looking at how the concept of knowledge itself and how we produce it is changing. We’ll consider the idea of collective intelligence – the ways we are smarter together than we are alone, and how digital networked media influence those practices.
For Tuesday, take a look at the following readings:
As you do, think about ways you’ve participated in collectively answering questions, solving problems, and other forms of knowledge production. You may be surprised at how often you’re actually a part of the solution to a larger or more complex problem.